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#1 01-23-2007 23:23:47

srothroc
New member

ShiPainter -- Applet Not Found error

I've installed Wacintaki Poteto 1.3.6 (tenjou.net/pudding) and it seems to be working fine, with the exception of ShiPainter. Whenever I attempt to draw using ShiPainter, it says that the apple is not found. I've made sure that all permissions are set properly and that the .jar files were uploaded in binary mode.

I've also double-checked the source of shiBBS.php on the off-chance that somehow it was mistyped or corrupted, but it looks fine. It points at spainter_all.jar, which is also the name of the file. It points at the proper directory for resources, and the address for the board is also set up properly.

I've also verified that PaintBBS works, which doesn't mean terribly much since it's a different file and applet. Any ideas on why ShiPainter doesn't work?

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#2 01-24-2007 17:02:20

Waccoon
Administrator

Re: ShiPainter -- Applet Not Found error

Not really.  I can tell the applet was uploaded correctly, and the "shipainter" folder is readable, so the applet should be able to access its brush resource files.

I'll register and see what happens.

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#3 01-24-2007 20:51:07

Scott
Guest

Re: ShiPainter -- Applet Not Found error

Thank you kindly. I've approved your registration.

#4 01-24-2007 21:54:34

srothroc
New member

Re: ShiPainter -- Applet Not Found error

Though now it looks like PaintBBS isn't working...

Edit: Interestingly enough, if you go to http://pudding.tenjou.net, neither work, but if you go to http://www.tenjou.net/pudding, PaintBBS works. The address is set in the config as being http://www.tenjou.net/pudding.

Edit: Fixed that problem with PaintBBS, it seems, by hardcoding the actual path. Doesn't seem to help in the case of shipainter's problem, though.

Last edited by srothroc (01-24-2007 23:03:29)

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#5 01-25-2007 14:28:41

Waccoon
Administrator

Re: ShiPainter -- Applet Not Found error

Try adding this before the "code" parameter:

Code:

codebase="http://www.tenjou.net/pudding/"

If it works, it should work for both "www.tenjou.net/pudding" and "pudding.tenjou.net", because that just specifies from where the applet code is loaded.

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#6 01-25-2007 20:38:05

srothroc
New member

Re: ShiPainter -- Applet Not Found error

That works for PaintBBS, but no change with Shipainter, unfortunately.

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#7 01-26-2007 02:10:45

Waccoon
Administrator

Re: ShiPainter -- Applet Not Found error

Arrrgh.  I remember there was an obscure problem with one of the ShiPainter distros on some servers, so you have to either add some kind of code or use the other version of ShiPainter.  But, I can't remember how to do it, and the wwwSuteki.nu forum no longer exists.

Try this:  download this version of ShiPainter, and upload it.  Make sure the "res" folder is fully accessable to be sure (CHMOD to 664).  Then, change the top of the applet code to this:

Code:

<applet id="shibbs"
    codebase="http://www.tenjou.net/pudding/"
    code="c.ShiPainter.class"
    archive="spainter.jar,res/normal.zip"
    width="<?=$xhack?>"
    height="<?=$yhack?>"
    mayscript>

    <param name="image_width" value="<?=$xcord?>" />
    <param name="image_height" value="<?=$ycord?>" />

    <param name="dir_resource" value="./res/">
    <param name="tt.zip" value="./res/tt.zip">
    <param name="res.zip" value="./res/res_normal.zip">

I don't know if it'll work, but it's worth a try.

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#8 01-26-2007 02:54:47

srothroc
New member

Re: ShiPainter -- Applet Not Found error

The applet initializes now, but it seems a bit messed up, I think... I haven't used shipainter terribly much, but it doesn't seem to be working properly.

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#9 01-27-2007 20:04:45

srothroc
New member

Re: ShiPainter -- Applet Not Found error

I was tooling around and reverted back to the original; after changing the filename from shipainter_all.jar to shipainter_test.jar, it works fine. Why, I have no clue.

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#10 01-28-2007 00:19:15

Waccoon
Administrator

Re: ShiPainter -- Applet Not Found error

Now that is interesting.

I've never run into this issue myself, so I can't test it.  However, if someone runs into this issue, that's the first thing I'll suggest they try.

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