Furry stuff, oekaki stuff, and other stuff.
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The image has an alpha channel. That affects the size. I made a much smaller version for you:
Avatar
The weird thing is...it's a PNG.
http://tales.rpgplanet.gamespy.com/albel.png
That's the image. If you happen to know why it's a tiny bit over 30kb, I'd be glad to hear it.
(I'll try out that file this morning, and see if it works.)
EDIT: w00t, it worked perfectly.
This will allow much larger avatar filesizes: Large Avatar Support
My algorithm essentially disallows avatars that compress poorly or have too many frames of animation. A 100*100 TrueColor bitmap has 10,000 pixels at 24 bits per pixel, so uncompressed, it should be 30K. A 100*100 GIF should be 10K, plus the color lookup table.
30K is much too large for a non-animated avatar. That's worse than a BMP or any other uncompressed format! Chances are it is a JPEG with a color profile. That's bad, because color profiles tend to be very large and many web browsers do not support them. Try resaving the image with a low-end graphics program to strip the color profile, or convert it to a GIF (many graphics programs these days will preserve color profiles when saving PNG images).
You could also send it to me via e-mail, and I'll fix it.
The funny thing is, the avatar isn't animated (it had a lot of "effects" in it, via Photoshop, so that might be why the size is larger).
If you could send me the fix, that would be great.
Blah. No number is being displayed due to a language file problem.
The board assumes X * Y * 3 as the filesize, which is generous for still images but not so for animated avatars. For bandwidth reasons, I really wouldn't recommend anything larger than that.
If you do want something larger, I can send you the fixed avatar uploader (which shows the proper error message), but with a larger size limit.
Filesize is too large. Max size is bytes.
^ I get that error when I try to upload a 30KB-ish 100x100 avatar. The filesize and width/height limits aren't causing this, since they are 100x100, and MUCH more than 30KB.
I'm thinking the script is acting up somehow, because I would think it should say the amount of bytes for the max size, instead of nothing.